![]() There’s also the way the game’s charming narration sometimes disappears for minutes at a time, or gets interrupted in favor of large-scale battles with the Darkness baddies (called The Taken). Other pain points instantly flooded back when I started playing, like the way enemies often spawn behind you with no noise or signal to warn you. In the modern era, when so many games are confident enough to make combat fleeting in the service of story and tone, Alan Wake feels ancient. ![]() But Alan Wake pads each level with dozens upon dozens of enemies, each requiring the same one-two-punch tactic. The light-based combat, where Alan has to lower each enemy’s shield of Darkness by shining a flashlight at them and then blowing them away with a variety of guns, is neat the first handful of times. A good 40% of certain levels consist of just jogging through the woods or down a road, and Alan can only run for about five seconds without slowing down and huffing for air - a relatable trait, from one writer to another, but not the kind of thing that makes for fun gameplay. By today’s standards, it’s a legitimate slog. Let’s get this out of the way up front: The actual act of playing Alan Wake was already boring in 2010. However, its issues are still as glaring as they were 11 years ago, and this remaster does nothing to mitigate them. It’s rife with charm, and overflowing with a mysterious atmosphere, and both are on display in Alan Wake : Remastered more than ever before. You can also check out a previous trailer.Alan Wake is a frustrating masterpiece. 5 for PC, PS5, Xbox Series X|S, PS4, and Xbox One. A team of artists then set to work adding further detail to buildings, vehicles, and other objects to make sure that Bright Falls is as compelling and dramatic as it deserves to be.”Īlan Wake Remastered releases on Oct. The environment team worked closely with the programmers to upgrade the terrain itself, adding greater complexity and fidelity to different materials, from dirt and rocks, all the way to the mountains, and more urban materials like concrete and tarmac. The team brought it to life by adding all new details like ferns, moss, fallen leaves, and other ground coverage, alongside improvements to animations like trees blowing in the wind. The forest is a deeply complex environment. With that in mind, we had a dedicated sub-team working entirely on trees and foliage. While the characters themselves are a central part of the game, the environment is equally important and demands as much care and attention as Alan himself. In addition, we also had a dedicated cinematics team updating every single scene in the game (for over an hour of footage in total), integrating everything from the new motion captures mentioned earlier, to more advanced post-production effects. Look closely and you’ll spot loads of extra little details, like hand animations and idle movements. This involved creating new rigs for the characters’ faces, entirely new motion capture for dialogue, and more than 600 additional poses being created to give greater expression to the performances. In the comparison trailer you should be able to spot the vast improvements to the characters themselves and the materials used in their costumes, adding even more realism and detail.Īside from the character models, the animation teams transformed the game by making significant upgrades to facial animations, core gameplay movement, and more. A full team of character artists went back to the original reference materials to help make the characters look more like the actors they were based on. Improvements have also been made to materials and textures in general, plus anti-aliasing, shadows, wind simulation, and increased draw distances.īeing such a story-focused game, Alan Wake Remastered’s cast of more than 30 characters is a huge part of the overall experience and was naturally an area we focused a lot of our time. You can expect to see re-worked cutscenes with improved facial animations and lip-syncing, richer environments, and enhanced character models that have updated skin and hair shaders. “So what’s new in Alan Wake Remastered? For starters, the game runs in 4K at 60fps on Xbox Series X, and in 1080p at 60fps on Series S.
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